Posts

Showing posts with the label Gaming Software Market

Gaming Software Market Size, Share, Trends, Top Company Forecast, Future Growth 2026

Image
Growing integration of smartphones and increasing number of digital platforms are expected to drive the growth of Global Software Gaming Market by 2026. According to TechSci Research report, “ Global  Gaming Software Market  by Device Type (Smartphones, Tablets, PC Gaming Consoles and Handheld Games), By Type (Action, Adventure, Stimulation, Roleplaying, Sports, Puzzles and Others), By Distribution Channel (Online, Offline), By End Use (Entertainment, Education and Others), By Region, By Company, Forecast & Opportunities, 2026 ”, Global Gaming Software Market was valued at USD88.51 billion in 2020 and is projected to grow at a CAGR of around 10.81% during the forecast period, owing to the rise in the applications of smartphones, growing adoption of digital distribution, growing demands for various applications in the entertainment and education sector after COVID-19 pandemic. Additionally, the popularity of the content creators and live streaming is also expected to d...

Gaming Software Market Outlook 2026 Size, Share, Trends, Opportunity and Forecast

Image
According To TechSci Research,  Global Gaming Software Market is expected to reach USD159.59 billion by 2026, growing at a CAGR of 10.81% in the next five years, owing to the rapid technological advancements and increasing customer engagement. The increasing software gaming penetration in the entertainment and educational sectors around the world, increase in the number of smartphones, and evolving business models are creating numerous growth opportunities for the Global Gaming Software Market. The end users are progressively receiving diverse types of software games, such as adventure, action, role-playing, simulation, puzzles, sports, and others. Gaming Software can be segmented based on the gaming device type, gaming type end-use, distribution channel, and region. The market can be segmented into action, adventure, simulation, role-playing, sports, puzzles based on type. Action is expected to lead the market owing to its increasing demand from the customers. Action games are hi...